godot/scene
Rémi Verschelde 6e9272eea8 Node: Fix logic of has/get_node_and_resource and document it
Also document NodePath.
2019-06-26 15:46:32 +02:00
..
2d Area2D: Fix argument type of body_* signals 2019-06-24 21:40:31 +02:00
3d Merge pull request #29940 from jonri/fix-vehicle-contact 2019-06-24 22:58:46 +02:00
animation Merge pull request #24249 from zorbathut/zorbathut/animimmediate 2019-06-20 13:04:34 +02:00
audio Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
gui Merge pull request #30053 from guilhermefelipecgs/fix_popup_centered 2019-06-25 17:46:57 +02:00
main Node: Fix logic of has/get_node_and_resource and document it 2019-06-26 15:46:32 +02:00
resources Merge pull request #30002 from GlaceGwyneth/master 2019-06-25 13:05:27 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00
register_scene_types.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00