godot/scene
simpuid 43b2f75d64 Remove update condition from LineEdit::update_placeholder_width
Placeholder with length greater than `max_length` are allowed, so there is no reason for those update condition.
It fixes the odd alignment of placeholder when it's length is greater than `max_length`
2020-03-18 02:22:45 +05:30
..
2d Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
3d Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
animation Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
audio Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
debugger Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
gui Remove update condition from LineEdit::update_placeholder_width 2020-03-18 02:22:45 +05:30
main Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
resources Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_scene_types.cpp Renamed NavigationPolygonInstance to NavigationRegion2D 2020-02-28 08:28:53 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
scene_string_names.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00