301 lines
9.3 KiB
C++
301 lines
9.3 KiB
C++
/*************************************************************************/
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/* os_x11.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef OS_X11_H
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#define OS_X11_H
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#include "context_gl_x11.h"
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#include "crash_handler_x11.h"
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#include "drivers/alsa/audio_driver_alsa.h"
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#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
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#include "drivers/rtaudio/audio_driver_rtaudio.h"
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#include "drivers/unix/os_unix.h"
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#include "joystick_linux.h"
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#include "main/input_default.h"
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#include "os/input.h"
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#include "servers/audio/audio_driver_dummy.h"
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#include "servers/audio/audio_server_sw.h"
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#include "servers/audio/sample_manager_sw.h"
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#include "servers/physics_2d/physics_2d_server_sw.h"
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#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
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#include "servers/physics_server.h"
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#include "servers/spatial_sound/spatial_sound_server_sw.h"
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#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
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#include "servers/visual/rasterizer.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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#include "servers/visual_server.h"
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#include <X11/Xcursor/Xcursor.h>
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#include <X11/keysym.h>
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#ifdef TOUCH_ENABLED
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#include <X11/extensions/XInput2.h>
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#endif
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// Hints for X11 fullscreen
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typedef struct {
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unsigned long flags;
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unsigned long functions;
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unsigned long decorations;
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long inputMode;
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unsigned long status;
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} Hints;
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typedef struct _xrr_monitor_info {
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Atom name;
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Bool primary;
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Bool automatic;
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int noutput;
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int x;
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int y;
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int width;
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int height;
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int mwidth;
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int mheight;
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RROutput *outputs;
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} xrr_monitor_info;
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#undef CursorShape
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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class OS_X11 : public OS_Unix {
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Atom wm_delete;
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Atom xdnd_enter;
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Atom xdnd_position;
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Atom xdnd_status;
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Atom xdnd_action_copy;
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Atom xdnd_drop;
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Atom xdnd_finished;
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Atom xdnd_selection;
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Atom requested;
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int xdnd_version;
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#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
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ContextGL_X11 *context_gl;
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#endif
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Rasterizer *rasterizer;
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VisualServer *visual_server;
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VideoMode current_videomode;
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List<String> args;
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Window x11_window;
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Window xdnd_source_window;
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MainLoop *main_loop;
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::Display *x11_display;
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char *xmbstring;
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int xmblen;
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unsigned long last_timestamp;
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::Time last_keyrelease_time;
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::XIC xic;
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::XIM xim;
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::XIMStyle xim_style;
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Point2i last_mouse_pos;
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bool last_mouse_pos_valid;
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Point2i last_click_pos;
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uint64_t last_click_ms;
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unsigned int event_id;
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uint32_t last_button_state;
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#ifdef TOUCH_ENABLED
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struct {
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int opcode;
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Vector<int> devices;
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XIEventMask event_mask;
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Map<int, Point2i> state;
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} touch;
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// For touch-to-mouse
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int num_touches;
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int touch_mouse_index;
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#endif
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PhysicsServer *physics_server;
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unsigned int get_mouse_button_state(unsigned int p_x11_state);
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InputModifierState get_key_modifier_state(unsigned int p_x11_state);
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Physics2DServer *physics_2d_server;
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MouseMode mouse_mode;
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Point2i center;
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void handle_key_event(XKeyEvent *p_event, bool p_echo = false);
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void process_xevents();
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virtual void delete_main_loop();
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IP_Unix *ip_unix;
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AudioServerSW *audio_server;
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SampleManagerMallocSW *sample_manager;
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SpatialSoundServerSW *spatial_sound_server;
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SpatialSound2DServerSW *spatial_sound_2d_server;
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bool force_quit;
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bool minimized;
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bool do_mouse_warp;
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const char *cursor_theme;
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int cursor_size;
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XcursorImage *img[CURSOR_MAX];
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Cursor cursors[CURSOR_MAX];
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Cursor null_cursor;
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CursorShape current_cursor;
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InputDefault *input;
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#ifdef JOYDEV_ENABLED
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joystick_linux *joystick;
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#endif
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#ifdef RTAUDIO_ENABLED
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AudioDriverRtAudio driver_rtaudio;
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#endif
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#ifdef ALSA_ENABLED
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AudioDriverALSA driver_alsa;
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#endif
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#ifdef PULSEAUDIO_ENABLED
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AudioDriverPulseAudio driver_pulseaudio;
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#endif
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AudioDriverDummy driver_dummy;
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Atom net_wm_icon;
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CrashHandler crash_handler;
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int audio_driver_index;
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unsigned int capture_idle;
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bool maximized;
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//void set_wm_border(bool p_enabled);
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void set_wm_fullscreen(bool p_enabled);
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void set_wm_above(bool p_enabled);
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typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors);
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typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors);
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xrr_get_monitors_t xrr_get_monitors;
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xrr_free_monitors_t xrr_free_monitors;
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void *xrandr_handle;
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Bool xrandr_ext_ok;
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protected:
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virtual int get_video_driver_count() const;
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virtual const char *get_video_driver_name(int p_driver) const;
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virtual VideoMode get_default_video_mode() const;
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virtual int get_audio_driver_count() const;
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virtual const char *get_audio_driver_name(int p_driver) const;
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virtual void initialize_core();
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virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
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virtual void finalize();
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virtual void set_main_loop(MainLoop *p_main_loop);
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public:
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virtual String get_name();
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virtual void set_cursor_shape(CursorShape p_shape);
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virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
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void set_mouse_mode(MouseMode p_mode);
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MouseMode get_mouse_mode() const;
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virtual void warp_mouse_pos(const Point2 &p_to);
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virtual Point2 get_mouse_pos() const;
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virtual int get_mouse_button_state() const;
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virtual void set_window_title(const String &p_title);
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virtual void set_icon(const Image &p_icon);
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virtual MainLoop *get_main_loop() const;
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virtual bool can_draw() const;
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virtual void set_clipboard(const String &p_text);
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virtual String get_clipboard() const;
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virtual void release_rendering_thread();
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virtual void make_rendering_thread();
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virtual void swap_buffers();
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virtual String get_system_dir(SystemDir p_dir) const;
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virtual Error shell_open(String p_uri);
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virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
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virtual VideoMode get_video_mode(int p_screen = 0) const;
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virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
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virtual int get_screen_count() const;
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virtual int get_current_screen() const;
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virtual void set_current_screen(int p_screen);
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virtual Point2 get_screen_position(int p_screen = 0) const;
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virtual Size2 get_screen_size(int p_screen = 0) const;
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virtual int get_screen_dpi(int p_screen = 0) const;
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virtual Point2 get_window_position() const;
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virtual void set_window_position(const Point2 &p_position);
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virtual Size2 get_window_size() const;
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virtual Size2 get_real_window_size() const;
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virtual void set_window_size(const Size2 p_size);
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virtual void set_window_fullscreen(bool p_enabled);
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virtual bool is_window_fullscreen() const;
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virtual void set_window_resizable(bool p_enabled);
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virtual bool is_window_resizable() const;
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virtual void set_window_minimized(bool p_enabled);
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virtual bool is_window_minimized() const;
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virtual void set_window_maximized(bool p_enabled);
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virtual bool is_window_maximized() const;
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virtual void set_window_always_on_top(bool p_enabled);
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virtual bool is_window_always_on_top() const;
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virtual void request_attention();
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virtual void move_window_to_foreground();
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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virtual bool is_joy_known(int p_device);
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virtual String get_joy_guid(int p_device) const;
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virtual void set_context(int p_context);
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virtual void set_use_vsync(bool p_enable);
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virtual bool is_vsync_enabled() const;
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void run();
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void disable_crash_handler();
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bool is_disable_crash_handler() const;
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virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
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OS_X11();
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};
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#endif
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