godot/scene
smix8 44915696d2 Add wrong surface warnings to NavigationMesh.create_from_mesh()
Adds warnings when at least one of the input mesh surfaces is of wrong primitive type or has an empty vertex / index array as those broken input meshes would fail as both navmesh as well as later when creating debug meshes.

(cherry picked from commit 4185fce0ef)
2022-05-19 15:25:43 +02:00
..
2d Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
3d Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
animation Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
debugger Rename profiler "Idle Time" to "Process Time" 2022-05-06 19:31:31 +02:00
gui Merge pull request #61185 from okla/3.x 2022-05-19 12:02:14 +02:00
main Physics Interpolation - add interpolation mode property to node 2022-05-07 13:51:49 +01:00
resources Add wrong surface warnings to NavigationMesh.create_from_mesh() 2022-05-19 15:25:43 +02:00
SCsub
property_utils.cpp
property_utils.h
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
register_scene_types.h
scene_string_names.cpp Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00
scene_string_names.h Backport the new Tween system as SceneTreeTween 2022-04-29 20:01:12 +08:00