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4554c682e6
godot
/
platform
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bruvzg
4554c682e6
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative.
2018-11-23 14:07:48 +02:00
..
android
Adding support for java.lang.Long values in Android GodotLib.calldeferred calls
2018-11-20 14:46:08 +01:00
haiku
Fix init of VisualServerRaster
2018-11-01 19:23:12 +01:00
iphone
Show error if required fields are not filled when exporting iOS
2018-11-23 07:01:29 +09:00
javascript
Merge pull request
#23389
from marcelofg55/multiple_ext
2018-11-02 11:07:18 +01:00
osx
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative.
2018-11-23 14:07:48 +02:00
server
Allow the server platform to build on linux again.
2018-10-30 12:38:55 +00:00
uwp
Fix UWP build.
2018-11-03 17:19:44 +01:00
windows
Remove trailing whitespace
2018-11-20 11:15:02 +01:00
x11
Fix X11 running a project with fullscreen setting on and resizable off with multiple screens
2018-11-18 23:03:54 -03:00
register_platform_apis.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00