godot/platform
Rémi Verschelde f1cdb91f34 SCons: Remove unused DEBUG_MEMORY_ENABLED define
Its last use was removed in Godot 3.0, so it no longer makes sense to define.

Also removed `D3D_DEBUG_INFO` for Windows as it's likely a left over from a
long time ago pre-opensourcing when Godot had some form of Direct3D 9 support?

(cherry picked from commit dcf902df85)
2020-07-24 10:31:57 +02:00
..
android SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
iphone SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
javascript Fix setenv not defined in older emscripten verions. 2020-07-15 22:21:47 +02:00
osx SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
server SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
uwp SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
windows SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
x11 SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00