godot/platform/linuxbsd/x11
Hugo Locurcio ddc9cc3e49
Tweak command syntax in Vulkan renderer failure message
This quotes the executable name so that copying it always works
(even if the path contains spaces).

The command is also indented from the rest of the text and is
no longer single-quoted, as that can prevent the command from
running if the line is copied in its entirety (with the quotes).
2023-03-08 22:28:23 +01:00
..
dynwrappers [X11] Add support for dead keys without active IME. Fix IME focus and cleanup. 2023-01-30 13:31:48 +02:00
detect_prime_x11.cpp [Linux] Make SO wrapper usage optional. 2023-02-16 16:38:47 +02:00
detect_prime_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_x11.cpp Tweak command syntax in Vulkan renderer failure message 2023-03-08 22:28:23 +01:00
display_server_x11.h [DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows. 2023-03-01 09:32:23 +02:00
gl_manager_x11.cpp Propogate errors when creating an OpenGL context fails in X11 2023-03-07 11:12:21 -08:00
gl_manager_x11.h Propogate errors when creating an OpenGL context fails in X11 2023-03-07 11:12:21 -08:00
key_mapping_x11.cpp [Linux/X11] Add some missing keycodes/scancodes. 2023-03-08 12:13:41 +02:00
key_mapping_x11.h Put KeyMappingX11 stuff inside its own scope 2023-01-26 03:19:36 +01:00
SCsub [Linux] Make SO wrapper usage optional. 2023-02-16 16:38:47 +02:00
vulkan_context_x11.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00