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2d
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Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
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2023-12-12 00:16:51 +01:00 |
3d
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Merge pull request #85120 from dsnopek/gl-lightmap
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2023-12-08 15:23:27 +01:00 |
animation
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Merge pull request #85794 from TokageItLab/stablemixer
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2023-12-12 00:33:01 +01:00 |
audio
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[Audio] Fix pausing stream on entering tree
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2023-10-22 22:35:32 +02:00 |
debugger
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
gui
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Merge pull request #86028 from jsjtxietian/prevent-crash-when-notify-change-empty-tree
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2023-12-13 10:32:48 +01:00 |
main
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Merge pull request #85313 from kitbdev/fix-exit-hide
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2023-12-08 15:23:32 +01:00 |
resources
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Merge pull request #86056 from ShatReal/fix-skeletonmodification2dtwoboneik-meters
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2023-12-12 10:41:29 +01:00 |
theme
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Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
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2023-10-04 15:35:57 +02:00 |
property_utils.cpp
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Fix node property duplication
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2023-11-04 10:45:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Improve engine startup/shutdown benchmarks
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2023-12-08 12:53:04 +01:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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