godot/editor/plugins
Hugo Locurcio 80f4e407b2
Add a keyboard shortcut to select the word under cursor in TextEdit
This also acts as a general-purpose "deselect" shortcut since pressing
it a second time will deselect text.

This is available both in the script editor and in TextEdit fields
in use, both in the editor and projects.

The Duplicate Line script editor shortcut was moved to Ctrl + Shift + D
since it conflicts with the new shortcut (Ctrl + D). The rationale for
doing so is that Duplicate Line is a less commonly used action, and
its behavior can be replicated by copying and pasting the current line
anyway. (With no selection active, the whole line will be copied.)
2021-05-22 23:47:43 +02:00
..
tiles Fixes TileSet Y-sort not working and TileSet not saving correctly 2021-05-21 10:13:37 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
abstract_polygon_2d_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
abstract_polygon_2d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
animation_blend_space_1d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
animation_blend_space_2d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
animation_blend_tree_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_player_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_state_machine_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_state_machine_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
asset_library_editor_plugin.h Fix Asset Library URL not updating after been changed in editor settings 2021-03-13 22:55:59 +01:00
audio_stream_editor_plugin.cpp Improve the editor audio preview inspector appearance and functionality 2021-05-02 14:37:45 +02:00
audio_stream_editor_plugin.h Fix audio player not resetting after wav finishes 2021-03-20 20:16:53 +01:00
baked_lightmap_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
baked_lightmap_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
canvas_item_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
canvas_item_editor_plugin.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
collision_polygon_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
collision_polygon_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_2d_editor_plugin.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
collision_shape_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
curve_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
curve_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_preview_plugins.cpp Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
editor_preview_plugins.h Modernize atomics 2021-02-18 17:12:46 +01:00
font_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
font_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_2d_editor_plugin.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
gpu_particles_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.cpp Core: Drop custom `copymem`/`zeromem` defines 2021-04-27 16:26:27 +02:00
gpu_particles_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gradient_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gradient_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
item_list_editor_plugin.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
item_list_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
material_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
material_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_editor_plugin.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
mesh_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_library_editor_plugin.cpp Rename get_surface_material to get_surface_override_material 2021-04-14 20:24:03 -07:00
mesh_library_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_3d_editor_plugin.cpp Fix swapped front/rear directions in viewport rotation control. 2021-05-20 16:28:38 +02:00
node_3d_editor_plugin.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
occluder_instance_3d_editor_plugin.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
occluder_instance_3d_editor_plugin.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
ot_features_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ot_features_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
packed_scene_translation_parser_plugin.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
packed_scene_translation_parser_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
path_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
path_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
polygon_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
root_motion_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
script_editor_plugin.cpp Updates script list colors after theme is changed 2021-05-20 09:02:59 +03:00
script_editor_plugin.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
script_text_editor.cpp Add a keyboard shortcut to select the word under cursor in TextEdit 2021-05-22 23:47:43 +02:00
script_text_editor.h Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
shader_editor_plugin.cpp Basic warning support implementation for the Godot Shading Language. 2021-05-22 19:24:31 +03:00
shader_editor_plugin.h Basic warning support implementation for the Godot Shading Language. 2021-05-22 19:24:31 +03:00
shader_file_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.cpp Merge pull request #47531 from fire/update-skeleton-display 2021-04-12 00:19:23 +02:00
skeleton_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
sprite_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_frames_editor_plugin.cpp Make is_equal_approx have explicit float and double versions 2021-05-20 06:18:11 -04:00
sprite_frames_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
style_box_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
style_box_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_editor.cpp Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
text_editor.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
texture_3d_editor_plugin.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_3d_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_editor_plugin.cpp Remove obsolete LargeTexture, it's no longer useful since 3.x 2021-04-28 15:51:55 +02:00
texture_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_layered_editor_plugin.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
texture_layered_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_region_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
texture_region_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
theme_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
theme_editor_plugin.h Add outlines and contrasting backgrounds to the editor UI elements 2021-05-12 01:45:56 +03:00
version_control_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
version_control_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_shader_editor_plugin.cpp Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
visual_shader_editor_plugin.h Fix `sky` visual shader mode after last rename 2021-04-17 20:59:48 +03:00