godot/scene
PouleyKetchoupp 4694b2b3e4 Support for disabling physics on SoftBody
New property physics_enabled, can be useful for optimization purpose.
2021-06-22 11:38:17 -07:00
..
2d Merge pull request #49476 from nekomatata/kinematic-collision-rid-3.x 2021-06-18 12:32:42 +02:00
3d Support for disabling physics on SoftBody 2021-06-22 11:38:17 -07:00
animation Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
gui Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
main Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
resources Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
register_scene_types.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00