godot/platform/android/java/app
ne0fhyk 5bbfe0b5a8 Add support for Play Asset Delivery.
This only adds support for a subset of Play Asset Delivery: this causes a single install-time asset pack to always be present, but doesn't add support for dynamically downloaded asset packs.
2021-09-15 06:06:11 -07:00
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assetPacks/installTime Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00
assets Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
res Fix custom boot splash image scaling. 2021-04-12 16:38:41 -07:00
src/com/godot/game Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
AndroidManifest.xml Update the AndroidManifest to enable access to Oculus OpenXR runtime. 2021-08-27 11:12:25 -07:00
build.gradle Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00
config.gradle Use current androidx Fragment library instead of legacy libraries 2021-09-08 10:17:26 +01:00
gradle.properties Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
settings.gradle Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00