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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
canvas_layer.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
canvas_layer.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
http_request.cpp
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Move VERSION_MKSTRING logic to version.h
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2017-04-20 12:14:34 +02:00 |
http_request.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
instance_placeholder.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
instance_placeholder.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
node.cpp
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Allow zero-padded serial naming
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2017-08-16 03:26:47 +02:00 |
node.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
resource_preloader.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
resource_preloader.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
scene_tree.cpp
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
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2017-08-20 12:55:46 -03:00 |
scene_tree.h
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
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2017-08-20 12:55:46 -03:00 |
timer.cpp
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Removes editor_hint from SceneTree
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2017-08-19 01:29:45 +02:00 |
timer.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
viewport.cpp
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Fixed segfault when hovering over scene tree elements and showing tooltips.
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2017-08-20 22:28:07 -04:00 |
viewport.h
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Adding base classes and structures for ARVR support
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2017-07-28 10:39:15 +10:00 |