godot/platform
Haoyu Qiu 0d8b3efeb7 Adds extra cursors for macOS
Before, plain arrow cursor or unsuitable ones were used.

(cherry picked from commit 8f881847c0)
2020-02-06 13:02:08 +01:00
..
android Fixed LineEdit virtual keyboard inputs on Android 2020-02-06 13:02:07 +01:00
haiku Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
iphone Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
javascript Only emit the JavaScript support code for Web when building for HTML5 2020-02-06 13:02:08 +01:00
osx Adds extra cursors for macOS 2020-02-06 13:02:08 +01:00
server Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
uwp fixed godot not recognising 150x150 icon for uwp export 2020-02-06 13:02:07 +01:00
windows Make `OS.execute()` blocking by default if not specified 2020-01-23 01:26:32 +01:00
x11 Restores correct window position after fullscreen toggling off on Linux 2020-02-06 13:02:07 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00