..
2d
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
3d
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
animation
Improve and clarify paused Tweens
2023-07-25 13:29:30 +02:00
audio
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request #80402 from timothyqiu/overrun-icon
2023-08-08 17:00:46 +02:00
main
Clear the previously set state when configuring for a new scene root node
2023-08-08 23:49:53 +08:00
resources
Move registration of `fallbacks` property in the base Font class
2023-08-07 13:46:44 +02:00
theme
Merge pull request #68429 from KoBeWi/PropertySettings
2023-01-06 22:59:29 +01:00
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
property_utils.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
property_utils.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_scene_types.cpp
Merge pull request #79288 from BastiaanOlij/custom_texture_api
2023-07-26 18:40:01 +02:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00