godot/thirdparty/enet/enet/callbacks.h
Rémi Verschelde c31ad71f10 enet: Split enet thirdparty files and allow unbundling
Building against shared libraries only implemented for Linux X11 so far.
TODO: Document Godot's modifications of upstream enet.
2016-10-15 11:50:39 +02:00

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/**
@file callbacks.h
@brief ENet callbacks
*/
#ifndef __ENET_CALLBACKS_H__
#define __ENET_CALLBACKS_H__
#include <stdlib.h>
typedef struct _ENetCallbacks
{
void * (ENET_CALLBACK * malloc) (size_t size);
void (ENET_CALLBACK * free) (void * memory);
void (ENET_CALLBACK * no_memory) (void);
} ENetCallbacks;
/** @defgroup callbacks ENet internal callbacks
@{
@ingroup private
*/
extern void * enet_malloc (size_t);
extern void enet_free (void *);
/** @} */
#endif /* __ENET_CALLBACKS_H__ */