godot/modules/webxr
Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 14:53:37 +02:00
..
doc_classes Fix various typos 2022-05-19 19:07:45 +08:00
native Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
SCsub Add support for WebXR 2021-01-04 17:01:42 -06:00
config.py Add support for WebXR 2021-01-04 17:01:42 -06:00
godot_webxr.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
register_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
webxr_interface.cpp Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
webxr_interface.h Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
webxr_interface_js.cpp Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00
webxr_interface_js.h Add WebXRInterface.xr_standard_mapping flag to attempt to convert button/axis ids to match other AR/VR interfaces 2022-04-08 10:46:38 -05:00