559 lines
20 KiB
C++
559 lines
20 KiB
C++
/*************************************************************************/
|
|
/* rasterizer.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "rasterizer.h"
|
|
|
|
#include "core/os/os.h"
|
|
#include "core/print_string.h"
|
|
|
|
#if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
|
|
#include "core/project_settings.h"
|
|
#endif
|
|
|
|
Rasterizer *(*Rasterizer::_create_func)() = nullptr;
|
|
|
|
Rasterizer *Rasterizer::create() {
|
|
return _create_func();
|
|
}
|
|
|
|
RasterizerStorage *RasterizerStorage::base_singleton = nullptr;
|
|
|
|
RasterizerStorage::RasterizerStorage() {
|
|
base_singleton = this;
|
|
}
|
|
|
|
bool RasterizerStorage::material_uses_tangents(RID p_material) {
|
|
return false;
|
|
}
|
|
|
|
bool RasterizerStorage::material_uses_ensure_correct_normals(RID p_material) {
|
|
return false;
|
|
}
|
|
|
|
void RasterizerStorage::InterpolationData::notify_free_multimesh(RID p_rid) {
|
|
// print_line("free multimesh " + itos(p_rid.get_id()));
|
|
|
|
// if the instance was on any of the lists, remove
|
|
multimesh_interpolate_update_list.erase_multiple_unordered(p_rid);
|
|
multimesh_transform_update_lists[0].erase_multiple_unordered(p_rid);
|
|
multimesh_transform_update_lists[1].erase_multiple_unordered(p_rid);
|
|
}
|
|
|
|
void RasterizerStorage::update_interpolation_tick(bool p_process) {
|
|
// detect any that were on the previous transform list that are no longer active,
|
|
// we should remove them from the interpolate list
|
|
|
|
for (unsigned int n = 0; n < _interpolation_data.multimesh_transform_update_list_prev->size(); n++) {
|
|
const RID &rid = (*_interpolation_data.multimesh_transform_update_list_prev)[n];
|
|
|
|
bool active = true;
|
|
|
|
// no longer active? (either the instance deleted or no longer being transformed)
|
|
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(rid);
|
|
if (mmi && !mmi->on_transform_update_list) {
|
|
active = false;
|
|
mmi->on_interpolate_update_list = false;
|
|
|
|
// make sure the most recent transform is set
|
|
// copy data rather than use Pool = function?
|
|
mmi->_data_interpolated = mmi->_data_curr;
|
|
|
|
// and that both prev and current are the same, just in case of any interpolations
|
|
mmi->_data_prev = mmi->_data_curr;
|
|
|
|
// make sure are updated one more time to ensure the AABBs are correct
|
|
//_instance_queue_update(instance, true);
|
|
}
|
|
|
|
if (!mmi) {
|
|
active = false;
|
|
}
|
|
|
|
if (!active) {
|
|
_interpolation_data.multimesh_interpolate_update_list.erase(rid);
|
|
}
|
|
}
|
|
|
|
if (p_process) {
|
|
for (unsigned int i = 0; i < _interpolation_data.multimesh_transform_update_list_curr->size(); i++) {
|
|
const RID &rid = (*_interpolation_data.multimesh_transform_update_list_curr)[i];
|
|
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(rid);
|
|
if (mmi) {
|
|
// reset for next tick
|
|
mmi->on_transform_update_list = false;
|
|
mmi->_data_prev = mmi->_data_curr;
|
|
}
|
|
} // for n
|
|
}
|
|
|
|
// if any have left the transform list, remove from the interpolate list
|
|
|
|
// we maintain a mirror list for the transform updates, so we can detect when an instance
|
|
// is no longer being transformed, and remove it from the interpolate list
|
|
SWAP(_interpolation_data.multimesh_transform_update_list_curr, _interpolation_data.multimesh_transform_update_list_prev);
|
|
|
|
// prepare for the next iteration
|
|
_interpolation_data.multimesh_transform_update_list_curr->clear();
|
|
}
|
|
|
|
void RasterizerStorage::update_interpolation_frame(bool p_process) {
|
|
if (p_process) {
|
|
// Only need 32 bit for interpolation, don't use real_t
|
|
float f = Engine::get_singleton()->get_physics_interpolation_fraction();
|
|
|
|
for (unsigned int c = 0; c < _interpolation_data.multimesh_interpolate_update_list.size(); c++) {
|
|
const RID &rid = _interpolation_data.multimesh_interpolate_update_list[c];
|
|
|
|
// We could use the TransformInterpolator here to slerp transforms, but that might be too expensive,
|
|
// so just using a Basis lerp for now.
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(rid);
|
|
if (mmi) {
|
|
// make sure arrays are correct size
|
|
DEV_ASSERT(mmi->_data_prev.size() == mmi->_data_curr.size());
|
|
|
|
if (mmi->_data_interpolated.size() < mmi->_data_curr.size()) {
|
|
mmi->_data_interpolated.resize(mmi->_data_curr.size());
|
|
}
|
|
DEV_ASSERT(mmi->_data_interpolated.size() >= mmi->_data_curr.size());
|
|
|
|
DEV_ASSERT((mmi->_data_curr.size() % mmi->_stride) == 0);
|
|
int num = mmi->_data_curr.size() / mmi->_stride;
|
|
|
|
PoolVector<float>::Read r_prev = mmi->_data_prev.read();
|
|
PoolVector<float>::Read r_curr = mmi->_data_curr.read();
|
|
PoolVector<float>::Write w = mmi->_data_interpolated.write();
|
|
|
|
const float *pf_prev = r_prev.ptr();
|
|
const float *pf_curr = r_curr.ptr();
|
|
float *pf_int = w.ptr();
|
|
|
|
bool use_lerp = mmi->quality == 0;
|
|
|
|
// temporary transform (needed for swizzling)
|
|
// (transform prev, curr and result)
|
|
Transform tp, tc, tr;
|
|
|
|
// Test for cache friendliness versus doing branchless
|
|
for (int n = 0; n < num; n++) {
|
|
// Transform
|
|
if (use_lerp) {
|
|
for (int i = 0; i < mmi->_vf_size_xform; i++) {
|
|
float a = pf_prev[i];
|
|
float b = pf_curr[i];
|
|
pf_int[i] = (a + ((b - a) * f));
|
|
}
|
|
} else {
|
|
// Silly swizzling, this will slow things down. no idea why it is using this format
|
|
// .. maybe due to the shader.
|
|
tp.basis.elements[0][0] = pf_prev[0];
|
|
tp.basis.elements[0][1] = pf_prev[1];
|
|
tp.basis.elements[0][2] = pf_prev[2];
|
|
tp.basis.elements[1][0] = pf_prev[4];
|
|
tp.basis.elements[1][1] = pf_prev[5];
|
|
tp.basis.elements[1][2] = pf_prev[6];
|
|
tp.basis.elements[2][0] = pf_prev[8];
|
|
tp.basis.elements[2][1] = pf_prev[9];
|
|
tp.basis.elements[2][2] = pf_prev[10];
|
|
tp.origin.x = pf_prev[3];
|
|
tp.origin.y = pf_prev[7];
|
|
tp.origin.z = pf_prev[11];
|
|
|
|
tc.basis.elements[0][0] = pf_curr[0];
|
|
tc.basis.elements[0][1] = pf_curr[1];
|
|
tc.basis.elements[0][2] = pf_curr[2];
|
|
tc.basis.elements[1][0] = pf_curr[4];
|
|
tc.basis.elements[1][1] = pf_curr[5];
|
|
tc.basis.elements[1][2] = pf_curr[6];
|
|
tc.basis.elements[2][0] = pf_curr[8];
|
|
tc.basis.elements[2][1] = pf_curr[9];
|
|
tc.basis.elements[2][2] = pf_curr[10];
|
|
tc.origin.x = pf_curr[3];
|
|
tc.origin.y = pf_curr[7];
|
|
tc.origin.z = pf_curr[11];
|
|
|
|
TransformInterpolator::interpolate_transform(tp, tc, tr, f);
|
|
|
|
pf_int[0] = tr.basis.elements[0][0];
|
|
pf_int[1] = tr.basis.elements[0][1];
|
|
pf_int[2] = tr.basis.elements[0][2];
|
|
pf_int[4] = tr.basis.elements[1][0];
|
|
pf_int[5] = tr.basis.elements[1][1];
|
|
pf_int[6] = tr.basis.elements[1][2];
|
|
pf_int[8] = tr.basis.elements[2][0];
|
|
pf_int[9] = tr.basis.elements[2][1];
|
|
pf_int[10] = tr.basis.elements[2][2];
|
|
pf_int[3] = tr.origin.x;
|
|
pf_int[7] = tr.origin.y;
|
|
pf_int[11] = tr.origin.z;
|
|
}
|
|
|
|
pf_prev += mmi->_vf_size_xform;
|
|
pf_curr += mmi->_vf_size_xform;
|
|
pf_int += mmi->_vf_size_xform;
|
|
|
|
// Color
|
|
if (mmi->_vf_size_color == 1) {
|
|
const uint8_t *p8_prev = (const uint8_t *)pf_prev;
|
|
const uint8_t *p8_curr = (const uint8_t *)pf_curr;
|
|
uint8_t *p8_int = (uint8_t *)pf_int;
|
|
_interpolate_RGBA8(p8_prev, p8_curr, p8_int, f);
|
|
|
|
pf_prev += 1;
|
|
pf_curr += 1;
|
|
pf_int += 1;
|
|
} else if (mmi->_vf_size_color == 4) {
|
|
for (int i = 0; i < 4; i++) {
|
|
pf_int[i] = pf_prev[i] + ((pf_curr[i] - pf_prev[i]) * f);
|
|
}
|
|
|
|
pf_prev += 4;
|
|
pf_curr += 4;
|
|
pf_int += 4;
|
|
}
|
|
|
|
// Custom Data
|
|
if (mmi->_vf_size_data == 1) {
|
|
const uint8_t *p8_prev = (const uint8_t *)pf_prev;
|
|
const uint8_t *p8_curr = (const uint8_t *)pf_curr;
|
|
uint8_t *p8_int = (uint8_t *)pf_int;
|
|
_interpolate_RGBA8(p8_prev, p8_curr, p8_int, f);
|
|
|
|
pf_prev += 1;
|
|
pf_curr += 1;
|
|
pf_int += 1;
|
|
} else if (mmi->_vf_size_data == 4) {
|
|
for (int i = 0; i < 4; i++) {
|
|
pf_int[i] = pf_prev[i] + ((pf_curr[i] - pf_prev[i]) * f);
|
|
}
|
|
|
|
pf_prev += 4;
|
|
pf_curr += 4;
|
|
pf_int += 4;
|
|
}
|
|
}
|
|
|
|
_multimesh_set_as_bulk_array(rid, mmi->_data_interpolated);
|
|
|
|
// make sure AABBs are constantly up to date through the interpolation?
|
|
// NYI
|
|
}
|
|
} // for n
|
|
}
|
|
}
|
|
|
|
RID RasterizerStorage::multimesh_create() {
|
|
return _multimesh_create();
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
mmi->_transform_format = p_transform_format;
|
|
mmi->_color_format = p_color_format;
|
|
mmi->_data_format = p_data;
|
|
mmi->_num_instances = p_instances;
|
|
|
|
mmi->_vf_size_xform = p_transform_format == VS::MULTIMESH_TRANSFORM_3D ? 12 : 8;
|
|
switch (p_color_format) {
|
|
default: {
|
|
mmi->_vf_size_color = 0;
|
|
} break;
|
|
case VS::MULTIMESH_COLOR_8BIT: {
|
|
mmi->_vf_size_color = 1;
|
|
} break;
|
|
case VS::MULTIMESH_COLOR_FLOAT: {
|
|
mmi->_vf_size_color = 4;
|
|
} break;
|
|
}
|
|
|
|
switch (p_data) {
|
|
default: {
|
|
mmi->_vf_size_data = 0;
|
|
} break;
|
|
case VS::MULTIMESH_CUSTOM_DATA_8BIT: {
|
|
mmi->_vf_size_data = 1;
|
|
} break;
|
|
case VS::MULTIMESH_CUSTOM_DATA_FLOAT: {
|
|
mmi->_vf_size_data = 4;
|
|
} break;
|
|
}
|
|
|
|
mmi->_stride = mmi->_vf_size_xform + mmi->_vf_size_color + mmi->_vf_size_data;
|
|
|
|
int size_in_floats = p_instances * mmi->_stride;
|
|
mmi->_data_curr.resize(size_in_floats);
|
|
mmi->_data_prev.resize(size_in_floats);
|
|
mmi->_data_interpolated.resize(size_in_floats);
|
|
}
|
|
|
|
return _multimesh_allocate(p_multimesh, p_instances, p_transform_format, p_color_format, p_data);
|
|
}
|
|
|
|
int RasterizerStorage::multimesh_get_instance_count(RID p_multimesh) const {
|
|
return _multimesh_get_instance_count(p_multimesh);
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_set_mesh(RID p_multimesh, RID p_mesh) {
|
|
_multimesh_set_mesh(p_multimesh, p_mesh);
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
if (mmi->interpolated) {
|
|
ERR_FAIL_COND(p_index >= mmi->_num_instances);
|
|
ERR_FAIL_COND(mmi->_vf_size_xform != 12);
|
|
|
|
PoolVector<float>::Write w = mmi->_data_curr.write();
|
|
int start = p_index * mmi->_stride;
|
|
|
|
float *ptr = w.ptr();
|
|
ptr += start;
|
|
|
|
const Transform &t = p_transform;
|
|
ptr[0] = t.basis.elements[0][0];
|
|
ptr[1] = t.basis.elements[0][1];
|
|
ptr[2] = t.basis.elements[0][2];
|
|
ptr[3] = t.origin.x;
|
|
ptr[4] = t.basis.elements[1][0];
|
|
ptr[5] = t.basis.elements[1][1];
|
|
ptr[6] = t.basis.elements[1][2];
|
|
ptr[7] = t.origin.y;
|
|
ptr[8] = t.basis.elements[2][0];
|
|
ptr[9] = t.basis.elements[2][1];
|
|
ptr[10] = t.basis.elements[2][2];
|
|
ptr[11] = t.origin.z;
|
|
|
|
_multimesh_add_to_interpolation_lists(p_multimesh, *mmi);
|
|
|
|
#if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
|
|
if (!Engine::get_singleton()->is_in_physics_frame()) {
|
|
static int32_t warn_count = 0;
|
|
warn_count++;
|
|
if (((warn_count % 2048) == 0) && GLOBAL_GET("debug/settings/physics_interpolation/enable_warnings")) {
|
|
WARN_PRINT("[Physics interpolation] MultiMesh interpolation is being triggered from outside physics process, this might lead to issues (possibly benign).");
|
|
}
|
|
}
|
|
#endif
|
|
return;
|
|
}
|
|
}
|
|
_multimesh_instance_set_transform(p_multimesh, p_index, p_transform);
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) {
|
|
_multimesh_instance_set_transform_2d(p_multimesh, p_index, p_transform);
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
if (mmi->interpolated) {
|
|
ERR_FAIL_COND(p_index >= mmi->_num_instances);
|
|
ERR_FAIL_COND(mmi->_vf_size_color == 0);
|
|
|
|
PoolVector<float>::Write w = mmi->_data_curr.write();
|
|
int start = (p_index * mmi->_stride) + mmi->_vf_size_xform;
|
|
|
|
float *ptr = w.ptr();
|
|
ptr += start;
|
|
|
|
if (mmi->_vf_size_color == 4) {
|
|
for (int n = 0; n < 4; n++) {
|
|
ptr[n] = p_color.components[n];
|
|
}
|
|
} else {
|
|
#ifdef DEV_ENABLED
|
|
// The options are currently 4, 1, or zero, but just in case this changes in future...
|
|
ERR_FAIL_COND(mmi->_vf_size_color != 1);
|
|
#endif
|
|
uint32_t *pui = (uint32_t *)ptr;
|
|
*pui = p_color.to_rgba32();
|
|
}
|
|
_multimesh_add_to_interpolation_lists(p_multimesh, *mmi);
|
|
return;
|
|
}
|
|
}
|
|
|
|
_multimesh_instance_set_color(p_multimesh, p_index, p_color);
|
|
}
|
|
void RasterizerStorage::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
if (mmi->interpolated) {
|
|
ERR_FAIL_COND(p_index >= mmi->_num_instances);
|
|
ERR_FAIL_COND(mmi->_vf_size_data == 0);
|
|
|
|
PoolVector<float>::Write w = mmi->_data_curr.write();
|
|
int start = (p_index * mmi->_stride) + mmi->_vf_size_xform + mmi->_vf_size_color;
|
|
|
|
float *ptr = w.ptr();
|
|
ptr += start;
|
|
|
|
if (mmi->_vf_size_data == 4) {
|
|
for (int n = 0; n < 4; n++) {
|
|
ptr[n] = p_color.components[n];
|
|
}
|
|
} else {
|
|
#ifdef DEV_ENABLED
|
|
// The options are currently 4, 1, or zero, but just in case this changes in future...
|
|
ERR_FAIL_COND(mmi->_vf_size_data != 1);
|
|
#endif
|
|
uint32_t *pui = (uint32_t *)ptr;
|
|
*pui = p_color.to_rgba32();
|
|
}
|
|
_multimesh_add_to_interpolation_lists(p_multimesh, *mmi);
|
|
return;
|
|
}
|
|
}
|
|
|
|
_multimesh_instance_set_custom_data(p_multimesh, p_index, p_color);
|
|
}
|
|
|
|
RID RasterizerStorage::multimesh_get_mesh(RID p_multimesh) const {
|
|
return _multimesh_get_mesh(p_multimesh);
|
|
}
|
|
|
|
Transform RasterizerStorage::multimesh_instance_get_transform(RID p_multimesh, int p_index) const {
|
|
return _multimesh_instance_get_transform(p_multimesh, p_index);
|
|
}
|
|
|
|
Transform2D RasterizerStorage::multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const {
|
|
return _multimesh_instance_get_transform_2d(p_multimesh, p_index);
|
|
}
|
|
|
|
Color RasterizerStorage::multimesh_instance_get_color(RID p_multimesh, int p_index) const {
|
|
return _multimesh_instance_get_color(p_multimesh, p_index);
|
|
}
|
|
|
|
Color RasterizerStorage::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const {
|
|
return _multimesh_instance_get_custom_data(p_multimesh, p_index);
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_set_physics_interpolated(RID p_multimesh, bool p_interpolated) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
mmi->interpolated = p_interpolated;
|
|
}
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_set_physics_interpolation_quality(RID p_multimesh, int p_quality) {
|
|
ERR_FAIL_COND((p_quality < 0) || (p_quality > 1));
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
mmi->quality = p_quality;
|
|
}
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_instance_reset_physics_interpolation(RID p_multimesh, int p_index) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
ERR_FAIL_INDEX(p_index, mmi->_num_instances);
|
|
|
|
PoolVector<float>::Write w = mmi->_data_prev.write();
|
|
PoolVector<float>::Read r = mmi->_data_curr.read();
|
|
|
|
int start = p_index * mmi->_stride;
|
|
|
|
for (int n = 0; n < mmi->_stride; n++) {
|
|
w[start + n] = r[start + n];
|
|
}
|
|
}
|
|
}
|
|
|
|
void RasterizerStorage::_multimesh_add_to_interpolation_lists(RID p_multimesh, MMInterpolator &r_mmi) {
|
|
if (!r_mmi.on_interpolate_update_list) {
|
|
r_mmi.on_interpolate_update_list = true;
|
|
_interpolation_data.multimesh_interpolate_update_list.push_back(p_multimesh);
|
|
}
|
|
|
|
if (!r_mmi.on_transform_update_list) {
|
|
r_mmi.on_transform_update_list = true;
|
|
_interpolation_data.multimesh_transform_update_list_curr->push_back(p_multimesh);
|
|
}
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_set_as_bulk_array_interpolated(RID p_multimesh, const PoolVector<float> &p_array, const PoolVector<float> &p_array_prev) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
// We are assuming that mmi->interpolated is the case,
|
|
// (can possibly assert this?)
|
|
// even if this flag hasn't been set - just calling this function suggests
|
|
// interpolation is desired.
|
|
mmi->_data_prev = p_array_prev;
|
|
mmi->_data_curr = p_array;
|
|
_multimesh_add_to_interpolation_lists(p_multimesh, *mmi);
|
|
#if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
|
|
if (!Engine::get_singleton()->is_in_physics_frame()) {
|
|
static int32_t warn_count = 0;
|
|
warn_count++;
|
|
if (((warn_count % 2048) == 0) && GLOBAL_GET("debug/settings/physics_interpolation/enable_warnings")) {
|
|
WARN_PRINT("[Physics interpolation] MultiMesh interpolation is being triggered from outside physics process, this might lead to issues (possibly benign).");
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) {
|
|
MMInterpolator *mmi = _multimesh_get_interpolator(p_multimesh);
|
|
if (mmi) {
|
|
if (mmi->interpolated) {
|
|
mmi->_data_curr = p_array;
|
|
_multimesh_add_to_interpolation_lists(p_multimesh, *mmi);
|
|
#if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
|
|
if (!Engine::get_singleton()->is_in_physics_frame()) {
|
|
static int32_t warn_count = 0;
|
|
warn_count++;
|
|
if (((warn_count % 2048) == 0) && GLOBAL_GET("debug/settings/physics_interpolation/enable_warnings")) {
|
|
WARN_PRINT("[Physics interpolation] MultiMesh interpolation is being triggered from outside physics process, this might lead to issues (possibly benign).");
|
|
}
|
|
}
|
|
#endif
|
|
return;
|
|
}
|
|
}
|
|
_multimesh_set_as_bulk_array(p_multimesh, p_array);
|
|
}
|
|
|
|
void RasterizerStorage::multimesh_set_visible_instances(RID p_multimesh, int p_visible) {
|
|
_multimesh_set_visible_instances(p_multimesh, p_visible);
|
|
}
|
|
|
|
int RasterizerStorage::multimesh_get_visible_instances(RID p_multimesh) const {
|
|
return _multimesh_get_visible_instances(p_multimesh);
|
|
}
|
|
|
|
AABB RasterizerStorage::multimesh_get_aabb(RID p_multimesh) const {
|
|
return _multimesh_get_aabb(p_multimesh);
|
|
}
|