110 lines
2.6 KiB
Plaintext
110 lines
2.6 KiB
Plaintext
[gd_scene load_steps=6 format=1]
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[ext_resource path="res://input.gd" type="Script" id=1]
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[ext_resource path="res://box_area.png" type="Texture" id=2]
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[ext_resource path="res://circle_area.png" type="Texture" id=3]
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[sub_resource type="RectangleShape2D" id=1]
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custom_solver_bias = 0.0
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extents = Vector2( 64, 64 )
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[sub_resource type="CircleShape2D" id=2]
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custom_solver_bias = 0.0
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radius = 64.0
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[node name="base" type="Node2D"]
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[node name="box" type="Area2D" parent="."]
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transform/pos = Vector2( 212, 281 )
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transform/rot = 35.4081
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input/pickable = true
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shapes/0/shape = SubResource( 1 )
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shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
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shapes/0/trigger = false
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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script/script = ExtResource( 1 )
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[node name="sprite" type="Sprite" parent="box"]
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texture = ExtResource( 2 )
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[node name="label" type="Label" parent="box"]
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focus/ignore_mouse = true
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focus/stop_mouse = true
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size_flags/horizontal = 2
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margin/left = -43.0
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margin/top = 71.0
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margin/right = 43.0
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margin/bottom = 84.0
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align = 1
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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[node name="shape" type="CollisionShape2D" parent="box"]
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shape = SubResource( 1 )
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trigger = false
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_update_shape_index = -1
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[node name="circle" type="Area2D" parent="."]
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transform/pos = Vector2( 547.877, 286.808 )
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transform/rot = -40.5985
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input/pickable = true
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shapes/0/shape = SubResource( 2 )
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shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
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shapes/0/trigger = false
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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script/script = ExtResource( 1 )
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[node name="sprite" type="Sprite" parent="circle"]
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texture = ExtResource( 3 )
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[node name="label" type="Label" parent="circle"]
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focus/ignore_mouse = true
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focus/stop_mouse = true
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size_flags/horizontal = 2
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margin/left = -43.0
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margin/top = 71.0
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margin/right = 43.0
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margin/bottom = 84.0
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align = 1
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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[node name="shape" type="CollisionShape2D" parent="circle"]
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shape = SubResource( 2 )
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trigger = false
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_update_shape_index = -1
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[node name="Label" type="Label" parent="."]
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focus/ignore_mouse = true
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focus/stop_mouse = true
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size_flags/horizontal = 2
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margin/left = 0.0
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margin/top = 0.0
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margin/right = 40.0
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margin/bottom = 13.0
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text = "This demo shows how to use a regular Area2D to get input events, and how to convert the input events to local coordinates of the node.\nUnlike controls, Input on Area2D or PhysicsBody2D nodes only works properly (with scrolling) on canvas layer 0."
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percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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