godot/servers/rendering/renderer_rd/environment
2022-12-15 10:02:59 +03:00
..
fog.cpp Refactor ShaderData & fix the sorting of shader uniforms 2022-12-15 10:02:59 +03:00
fog.h Refactor ShaderData & fix the sorting of shader uniforms 2022-12-15 10:02:59 +03:00
gi.cpp Code simplifications 2022-10-18 12:47:40 +02:00
gi.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
sky.cpp Refactor ShaderData & fix the sorting of shader uniforms 2022-12-15 10:02:59 +03:00
sky.h Refactor ShaderData & fix the sorting of shader uniforms 2022-12-15 10:02:59 +03:00