godot/thirdparty/misc
Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
..
aes256.cpp
aes256.h
base64.c
base64.h -Added GLTF scene support (still missing animations and .glb extension) 2017-08-02 15:43:49 -03:00
clipper.cpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
clipper.hpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
curl_hostcheck.c Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
curl_hostcheck.h Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
fastlz.c
fastlz.h
hq2x.cpp
hq2x.h
md5.cpp
md5.h
mikktspace.c Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
mikktspace.h Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
pcg.cpp
pcg.h
sha256.c
sha256.h
smaz.c Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
smaz.h Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
stb_truetype.h stb: Update to upstream stb_truetype 1.17 and stb_vorbis 1.11 2017-08-27 11:40:26 +02:00
stb_vorbis.c stb: Update to upstream stb_truetype 1.17 and stb_vorbis 1.11 2017-08-27 11:40:26 +02:00
triangulator.cpp
triangulator.h
yuv2rgb.h Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00