godot/main
Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00
..
tests Various fixes detected using PVS-Studio static analyzer. 2017-02-28 07:52:02 -06:00
SCsub Move tests again from core to main 2017-01-08 21:33:37 +01:00
input_default.cpp Better handling of joypad device IDs. 2017-02-26 21:01:31 +01:00
input_default.h Better handling of joypad device IDs. 2017-02-26 21:01:31 +01:00
main.cpp Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
main.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
performance.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
performance.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
splash.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00