godot/drivers
clayjohn 5261d12a66 Enable depth writes during shadow pass and depth pass. Disable during color pass
This fixes an unreported performance bug. Basically, without this change, the depth prepass did nothing

(cherry picked from commit b986afed46)
2023-09-21 13:50:25 +02:00
..
alsa Fix wait for thread not started 2023-04-27 20:28:22 +02:00
alsamidi Fix wait for thread not started 2023-04-27 20:28:22 +02:00
coreaudio Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
coremidi Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
gl_context Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
gles3 Enable depth writes during shadow pass and depth pass. Disable during color pass 2023-09-21 13:50:25 +02:00
png libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON 2023-08-31 19:26:49 +02:00
pulseaudio Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
unix Fix file permissions for the web platform 2023-09-21 13:34:46 +02:00
vulkan Avoid freeze when interacting with menus on Wayland by re-aquiring next swapchain image after updating swapchain 2023-07-10 18:09:57 +02:00
wasapi Add mono audio support to WASAPI 2023-04-28 13:29:43 +02:00
windows Support long path in file access on windows 2023-05-05 10:04:39 +02:00
winmidi One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
xaudio2 Fix wait for thread not started 2023-04-27 20:28:22 +02:00
SCsub Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
register_driver_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_driver_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00