godot/scene
Yuri Sizov 486e3a82e8 Merge pull request #84583 from timothyqiu/path-to-ap
Make AnimationTree reference AnimationPlayer instead of AnimationMixer
2023-12-16 17:49:30 +01:00
..
2d Clear monitoring in Area* when its space changes to invalid 2023-12-15 20:54:54 +01:00
3d Clear monitoring in Area* when its space changes to invalid 2023-12-15 20:54:54 +01:00
animation Make AnimationTree reference AnimationPlayer instead of AnimationMixer 2023-12-16 00:40:44 +08:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #86129 from TheSofox/color-picker-memory 2023-12-14 21:22:39 +01:00
main Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments 2023-12-14 17:38:34 +01:00
resources Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments 2023-12-14 17:38:34 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Improve engine startup/shutdown benchmarks 2023-12-08 12:53:04 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub