godot/modules/hdr
Rémi Verschelde 3334209a73 SCons: Pass env to modules can_build method
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
..
SCsub -Added .hdr format support 2017-05-28 21:48:05 -03:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
image_loader_hdr.cpp Fixes importing hdr files with extra header info 2018-03-11 19:21:09 +01:00
image_loader_hdr.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00