godot/servers/rendering/renderer_rd/forward_clustered
Rémi Verschelde 48dcafeed9
Merge pull request #61794 from clayjohn/VULKAN-viewport-size
Use RenderBuffer size instead of half extents for VIEWPORT_SIZE
2022-06-08 07:16:25 +02:00
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render_forward_clustered.cpp Merge pull request #61794 from clayjohn/VULKAN-viewport-size 2022-06-08 07:16:25 +02:00
render_forward_clustered.h Initial TAA implementation 2022-06-07 13:14:44 +02:00
scene_shader_forward_clustered.cpp Initial TAA implementation 2022-06-07 13:14:44 +02:00
scene_shader_forward_clustered.h Initial TAA implementation 2022-06-07 13:14:44 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00