godot/scene
Juan Linietsky 14f9fbfed8
Revert "Refactored `rotation_mode` in Node3D"
2022-06-25 09:44:25 +02:00
..
2d Fix editor-only visibility for lights 2022-06-23 08:19:18 +02:00
3d Revert "Refactored `rotation_mode` in Node3D" 2022-06-25 09:44:25 +02:00
animation Merge pull request #61885 from TokageItLab/fix-method-seek 2022-06-23 10:07:45 +02:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui enhancement: rename exposed property Control::minimum_size to Control::custom_minimum_size 2022-06-23 18:06:10 +02:00
main Fix editor-only visibility for lights 2022-06-23 08:19:18 +02:00
multiplayer Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
resources Fix Curve{2D,3D} notifying property list changed 2022-06-23 20:07:26 +02:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00