godot/core/extension
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
..
extension_api_dump.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
extension_api_dump.h Implement native extension system 2021-06-25 17:32:45 -03:00
gdnative_interface.cpp Change gdnative interface so that Godot object initialization should be triggered from the extension side 2021-11-30 16:55:48 +01:00
gdnative_interface.h Change gdnative interface so that Godot object initialization should be triggered from the extension side 2021-11-30 16:55:48 +01:00
native_extension_manager.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
native_extension_manager.h Implement Extension Loader 2021-08-20 16:02:24 -03:00
native_extension.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
native_extension.h Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00