godot/thirdparty/glslang/glslang/Include/SpirvIntrinsics.h

136 lines
4.0 KiB
C++

//
// Copyright(C) 2021 Advanced Micro Devices, Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#pragma once
//
// GL_EXT_spirv_intrinsics
//
#include "Common.h"
namespace glslang {
class TIntermTyped;
class TIntermConstantUnion;
class TType;
// SPIR-V requirements
struct TSpirvRequirement {
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
// capability = [..]
TSet<TString> extensions;
// extension = [..]
TSet<int> capabilities;
};
// SPIR-V execution modes
struct TSpirvExecutionMode {
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
// spirv_execution_mode
TMap<int, TVector<const TIntermConstantUnion*>> modes;
// spirv_execution_mode_id
TMap<int, TVector<const TIntermTyped*> > modeIds;
};
// SPIR-V decorations
struct TSpirvDecorate {
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
// spirv_decorate
TMap<int, TVector<const TIntermConstantUnion*> > decorates;
// spirv_decorate_id
TMap<int, TVector<const TIntermTyped*>> decorateIds;
// spirv_decorate_string
TMap<int, TVector<const TIntermConstantUnion*> > decorateStrings;
};
// SPIR-V instruction
struct TSpirvInstruction {
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
TSpirvInstruction() { set = ""; id = -1; }
bool operator==(const TSpirvInstruction& rhs) const { return set == rhs.set && id == rhs.id; }
bool operator!=(const TSpirvInstruction& rhs) const { return !operator==(rhs); }
// spirv_instruction
TString set;
int id;
};
// SPIR-V type parameter
struct TSpirvTypeParameter {
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
TSpirvTypeParameter(const TIntermConstantUnion* arg)
{
constant = arg;
type = nullptr;
}
TSpirvTypeParameter(const TType *arg)
{
constant = nullptr;
type = arg;
}
bool operator==(const TSpirvTypeParameter& rhs) const;
bool operator!=(const TSpirvTypeParameter& rhs) const { return !operator==(rhs); }
const TIntermConstantUnion* constant; // Constant expression
const TType* type; // Type specifier
};
typedef TVector<TSpirvTypeParameter> TSpirvTypeParameters;
// SPIR-V type
struct TSpirvType {
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
bool operator==(const TSpirvType& rhs) const
{
return spirvInst == rhs.spirvInst && typeParams == rhs.typeParams;
}
bool operator!=(const TSpirvType& rhs) const { return !operator==(rhs); }
// spirv_type
TSpirvInstruction spirvInst;
TSpirvTypeParameters typeParams;
};
} // end namespace glslang