godot/platform/x11
Rémi Verschelde 4965ddfaa1 png: Allow building shared freetype with bundled libpng
This was the behaviour when building Godot 2.1, which allows to build against
Ubuntu 12.04 and its freetype that links old libpng12, while still bundling
libpng16.
2016-11-19 14:09:01 +01:00
..
export Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
context_gl_x11.cpp x11: fix vsync support 2016-06-07 00:19:01 +02:00
context_gl_x11.h vsync support 2016-06-05 19:14:33 -03:00
detect.py png: Allow building shared freetype with bundled libpng 2016-11-19 14:09:01 +01:00
godot_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
joystick_linux.cpp Code cleanup in platform/x11 2016-07-21 21:11:34 +02:00
joystick_linux.h Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
key_mapping_x11.cpp Code cleanup in platform/x11 2016-07-21 21:11:34 +02:00
key_mapping_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_x11.cpp vsnc --> vsync 2016-11-08 21:06:57 +07:00
os_x11.h vsnc --> vsync 2016-11-08 21:06:57 +07:00
platform_config.h glew: Split thirdparty files and isolate env 2016-10-15 12:01:28 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00