godot/tests/core
Rémi Verschelde 49e5fbfbd2
Merge pull request #95184 from jsjtxietian/shader-include-relative
Fix `String::simplify_path` handling of relative paths to parent dir (`../`), fixes relative shader includes
2024-08-17 00:46:11 +02:00
..
config Fix error when use relative #include in .gdshader / .gdshaderinc file 2024-08-08 11:59:14 +08:00
input Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
io Fix Image CowData crash when baking large lightmaps 2024-07-19 16:04:30 +02:00
math [Tests] Fix some invalid error messages 2024-07-10 15:57:52 +02:00
object Fix Vector4, Vector4i, and Projection missing from ClassDB tests 2024-08-14 02:59:59 -07:00
os [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
string Merge pull request #95184 from jsjtxietian/shader-include-relative 2024-08-17 00:46:11 +02:00
templates [Core] Add LocalVector::has for convenience 2024-05-06 18:03:37 +02:00
threads WorkerThreadPool: Support daemon-like tasks (via yield semantics) 2024-04-10 18:47:42 +02:00
variant [Core] Fix sharing of typed arrays from constructor 2024-05-07 09:52:17 +02:00
test_crypto.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
test_hashing_context.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_time.h Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00