49f4860ce3
It only introduced a difference in a .glsl file, which I've worked around by removing an empty line. This keeps formatting consistent between clang-format 15 and 16. Also added a change in the 3-to-4 project converter to fix bogus formatting in clang-format < 17. |
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.. | ||
effects | ||
environment | ||
shaders | ||
storage | ||
rasterizer_canvas_gles3.cpp | ||
rasterizer_canvas_gles3.h | ||
rasterizer_gles3.cpp | ||
rasterizer_gles3.h | ||
rasterizer_scene_gles3.cpp | ||
rasterizer_scene_gles3.h | ||
SCsub | ||
shader_gles3.cpp | ||
shader_gles3.h |