godot/platform/javascript
Fabio Alessandrelli 6d939b72f0 [HTML5] AudioWorkletAPI implementation.
Rewrote AudioDriverJavaScript to support multiple processor nodes.
The old (and deprecated) ScriptProcessorNode when threads are not
available, and the new AudioWorklet API when threads are enabled.

The new implementation uses two ring buffers and a shared state to
communicated with the AudioWorklet thread.

The audio.worklet.js JavaScript file is always added to the export
template, but only really used (and download) in the thread build.
2020-11-10 11:05:15 +01:00
..
api [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
engine [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
export [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
native [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
SCsub [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
audio_driver_javascript.cpp [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
audio_driver_javascript.h [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
detect.py [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
dom_keys.inc Swtich HTML5 key detection from keyCode to code. 2020-06-05 12:49:50 +02:00
emscripten_helpers.py [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
godot_audio.h [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
godot_js.h [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
http_client.h.inc Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_client_javascript.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
javascript_eval.cpp [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
javascript_main.cpp [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
os_javascript.cpp [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
os_javascript.h [HTML5] Port JavaScript inline code to libraries. 2020-11-10 10:56:13 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00