godot/platform
Rémi Verschelde 4b20959d99 SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools build
Those were disable to keep size small, and on Android avoid the dependency on the STL,
but for tools build (editor) this is not really a concern.

Note: as of today it's not possible to build tools=yes for those platforms, but this
change is one of the necessary steps to enable it.

Fixes #25262.
2019-05-20 16:51:20 +02:00
..
android SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools build 2019-05-20 16:51:20 +02:00
haiku SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
iphone SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools build 2019-05-20 16:51:20 +02:00
javascript SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools build 2019-05-20 16:51:20 +02:00
osx Allow project export to be canceled 2019-05-18 15:33:57 -03:00
server SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
uwp Allow project export to be canceled 2019-05-18 15:33:57 -03:00
windows Fix typos with codespell 2019-05-19 13:10:35 +02:00
x11 X11: Check if "_NET_FRAME_EXTENTS" atom is supported. 2019-05-09 19:12:31 +03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
register_platform_apis.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00