godot/servers/rendering/renderer_rd/forward_clustered
Hugo Locurcio 4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
The `global_shader_uniform` name is longer, but it makes it much
easier to find the methods when searching in the class reference.
2022-07-28 18:46:59 +02:00
..
render_forward_clustered.cpp Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
render_forward_clustered.h Change RendererSceneRender::GeometryInstance so more code is shared among renderers 2022-07-27 12:32:07 +10:00
scene_shader_forward_clustered.cpp Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
scene_shader_forward_clustered.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00