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shaders
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Fix GCC 5 build after #26331 and cleanup style
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2019-02-27 09:01:24 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
rasterizer_canvas_gles2.cpp
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Fix non initialized variable.
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2019-03-01 16:45:38 -03:00 |
rasterizer_canvas_gles2.h
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Make alpha 1.0 when using texscreen, fixes #25850
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2019-02-21 19:43:34 -03:00 |
rasterizer_gles2.cpp
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GLES2: Clarify why we exclude debug code on iOS
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2019-01-11 20:04:13 +01:00 |
rasterizer_gles2.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
rasterizer_scene_gles2.cpp
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Strive for maximum compatibility in GLES2 regarding depth buffers.
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2019-03-01 11:21:21 -03:00 |
rasterizer_scene_gles2.h
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Strive for maximum compatibility in GLES2 regarding depth buffers.
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2019-03-01 11:21:21 -03:00 |
rasterizer_storage_gles2.cpp
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Skeleton was not providing prober AABB in GLES2, fixed.
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2019-03-01 17:41:15 -03:00 |
rasterizer_storage_gles2.h
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Clean up blend shape support in GLES2 and GLES3.
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2019-03-01 16:01:44 -03:00 |
shader_compiler_gles2.cpp
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Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
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2019-02-24 22:36:53 -03:00 |
shader_compiler_gles2.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
shader_gles2.cpp
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Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class.
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2019-02-27 23:49:34 -03:00 |
shader_gles2.h
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Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class.
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2019-02-27 23:49:34 -03:00 |