godot/scene/main
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
..
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
canvas_layer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
canvas_layer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
http_request.cpp Appease some CppCheck warns for files in the "scene" directory 2019-01-16 12:59:18 -02:00
http_request.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
instance_placeholder.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
instance_placeholder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node.cpp Add check in folding to see if the nodepath exists to avoid message spam. 2019-01-30 20:19:44 -08:00
node.h Add check in folding to see if the nodepath exists to avoid message spam. 2019-01-30 20:19:44 -08:00
resource_preloader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_preloader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_tree.cpp Fix a font oversampling warning being printed when it shouldn't 2019-01-31 19:49:10 +01:00
scene_tree.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
timer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
timer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
viewport.cpp Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672 2019-02-22 17:42:29 -03:00
viewport.h Rewrite how font oversampling is updated more carefully, fixes #24338 2019-01-26 14:57:17 -03:00