godot/modules/gdnative/nativescript/SCsub

10 lines
225 B
Python

#!/usr/bin/env python
Import('env')
Import('env_gdnative')
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])