godot/modules/mono/editor
Raul Santos cea77d0b48
C#: Add checks to Android export
- Add .NET 7.0 TFM when the platform is Anroid to the created csproj.
- Prevent exporting to Android when the architecture is not supported.
2023-10-10 00:35:08 +02:00
..
Godot.NET.Sdk Add C# iOS support 2023-10-09 18:22:56 +02:00
GodotTools C#: Add checks to Android export 2023-10-10 00:35:08 +02:00
script_templates C#: Rename `Object` to `GodotObject` 2023-01-27 02:04:18 +01:00
bindings_generator.cpp Validate `code` tags for class and member references 2023-10-03 15:48:31 +02:00
bindings_generator.h Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb 2023-09-26 13:44:52 +02:00
code_completion.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp C#: Hide hostfxr not found error 2023-09-15 14:12:01 +02:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00