godot/servers/physics_3d/joints
Aaron Franke fa7a7795f0
Rename Basis get_axis to get_column, remove redundant methods
2022-05-03 09:37:47 -05:00
..
SCsub
godot_cone_twist_joint_3d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_cone_twist_joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_generic_6dof_joint_3d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_generic_6dof_joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_hinge_joint_3d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_hinge_joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_jacobian_entry_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_pin_joint_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_pin_joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_slider_joint_3d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_slider_joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00