godot/drivers
Juan Linietsky d06f8ef75a Shows proper scene render time in editor info
Also fixed GPU profiler, which was not working on nvidia hardware.
2020-04-10 14:19:30 -03:00
..
alsa Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
alsamidi Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
coreaudio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
coremidi Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
dummy Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gl_context SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gles2 Avoid material rebinds when using skeletons 2020-04-07 10:34:35 -07:00
png Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
pulseaudio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
spirv-reflect SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
unix Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
vulkan Shows proper scene render time in editor info 2020-04-10 14:19:30 -03:00
wasapi Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
windows Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
winmidi SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
xaudio2 Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00