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2d
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Merge pull request #54646 from jmb462/fix-animatedsprite-animation-list
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2022-08-26 08:22:51 +02:00 |
3d
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Merge pull request #63528 from bruvzg/fix_lbl3d_oversampling
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2022-08-26 11:44:02 +02:00 |
animation
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Merge pull request #54456 from rafallus/fix/anim_state_machine_start
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2022-08-26 07:47:11 +02:00 |
audio
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Make _validate_property a multilevel method
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2022-08-22 18:35:11 +03:00 |
debugger
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Swap arguments of ResourceSaver.save()
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2022-07-29 19:53:09 +02:00 |
gui
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Merge pull request #62771 from bruvzg/line_edit_trim
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2022-08-26 11:43:28 +02:00 |
main
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Merge pull request #62845 from AaronRecord/dont_update_theme_outside_of_tree
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2022-08-26 10:37:44 +02:00 |
resources
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Merge pull request #64879 from TokageItLab/cubic-to-cubicintime
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2022-08-26 09:45:24 +02:00 |
property_utils.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
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Rename ParticlesMaterial to ParticleProcessMaterial
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2022-08-26 02:53:08 +02:00 |
register_scene_types.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
scene_string_names.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |