godot/modules/gdnavigation
Rémi Verschelde f3c74afd28
Merge pull request #37436 from akien-mga/doc-node-renames
doc: Update classref with node renames
2020-03-30 20:32:11 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gd_navigation_server.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
gd_navigation_server.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
nav_map.cpp doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
nav_map.h Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
nav_region.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
nav_region.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
nav_rid.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
nav_utils.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_mesh_editor_plugin.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
navigation_mesh_editor_plugin.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
navigation_mesh_generator.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
navigation_mesh_generator.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
register_types.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
rvo_agent.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
rvo_agent.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00