godot/platform
bruvzg 4c74c7d11a
[macOS] Improve ANGLE support detection.
Try opening EGL display when checking if ANGLE is supported.
2023-11-01 08:34:35 +02:00
..
android Merge pull request #83954 from m4gr3d/update_godot_app_launch_mode 2023-10-30 23:18:34 +01:00
ios Use "version" project setting as macOS/iOS "short_version" fallback. 2023-10-20 19:31:08 +03:00
linuxbsd TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2023-10-27 12:23:39 -04:00
macos [macOS] Improve ANGLE support detection. 2023-11-01 08:34:35 +02:00
web Revert to `proxy_to_pthread=no` as default 2023-10-23 08:45:45 -04:00
windows Add error messages to the native menu and file dialogs callback. 2023-10-14 18:10:39 +03:00
SCsub
register_platform_apis.h