godot/platform
MJacred ac9786c525 Add get_distribution_name() and get_version() to OS
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP

Co-authored-by: bruvzg
2022-09-16 11:17:36 +02:00
..
android Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
ios Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
linuxbsd Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
macos Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
uwp Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
web Disable menus and functionality that are not relevant on the Android Editor port 2022-09-13 20:48:33 -07:00
windows Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00