godot/doc
Hugo Locurcio 4cab77094a
Add a --max-fps command-line argument to set a FPS limit
This allows limiting framerate on any project, which is useful to
reduce power usage and latency with certain setups (such as VRR displays).

This is particularly useful in projects that do not expose a setting to change
the FPS limit. While external FPS limiters can be used, they can be cumbersome
to set up and result in increased input lag compared to a built-in FPS limiter.
2023-07-28 02:51:27 +02:00
..
classes Add a --max-fps command-line argument to set a FPS limit 2023-07-28 02:51:27 +02:00
tools Merge pull request #79406 from Calinou/docstatus-fix-version 2023-07-14 18:50:04 +02:00
translations i18n: Sync translations with Weblate 2023-07-05 16:04:29 +02:00
class.xsd Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
Doxyfile
Makefile