godot/editor/editor_sectioned_inspector.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

376 lines
11 KiB
C++

/**************************************************************************/
/* editor_sectioned_inspector.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor_sectioned_inspector.h"
#include "editor_property_name_processor.h"
#include "editor_scale.h"
#include "editor_settings.h"
static bool _property_path_matches(const String &p_property_path, const String &p_filter, EditorPropertyNameProcessor::Style p_style) {
if (p_property_path.findn(p_filter) != -1) {
return true;
}
const Vector<String> sections = p_property_path.split("/");
for (int i = 0; i < sections.size(); i++) {
if (p_filter.is_subsequence_ofi(EditorPropertyNameProcessor::get_singleton()->process_name(sections[i], p_style))) {
return true;
}
}
return false;
}
class SectionedInspectorFilter : public Object {
GDCLASS(SectionedInspectorFilter, Object);
Object *edited;
String section;
bool allow_sub;
bool _set(const StringName &p_name, const Variant &p_value) {
if (!edited) {
return false;
}
String name = p_name;
if (section != "") {
name = section + "/" + name;
}
bool valid;
edited->set(name, p_value, &valid);
return valid;
}
bool _get(const StringName &p_name, Variant &r_ret) const {
if (!edited) {
return false;
}
String name = p_name;
if (section != "") {
name = section + "/" + name;
}
bool valid = false;
r_ret = edited->get(name, &valid);
return valid;
}
void _get_property_list(List<PropertyInfo> *p_list) const {
if (!edited) {
return;
}
List<PropertyInfo> pinfo;
edited->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
PropertyInfo pi = E->get();
int sp = pi.name.find("/");
if (pi.name == "resource_path" || pi.name == "resource_name" || pi.name == "resource_local_to_scene" || pi.name.begins_with("script/") || pi.name.begins_with("_global_script")) { //skip resource stuff
continue;
}
if (sp == -1) {
pi.name = "global/" + pi.name;
}
if (pi.name.begins_with(section + "/")) {
pi.name = pi.name.replace_first(section + "/", "");
if (!allow_sub && pi.name.find("/") != -1) {
continue;
}
p_list->push_back(pi);
}
}
}
bool property_can_revert(const String &p_name) {
return edited->call("property_can_revert", section + "/" + p_name);
}
Variant property_get_revert(const String &p_name) {
return edited->call("property_get_revert", section + "/" + p_name);
}
protected:
static void _bind_methods() {
ClassDB::bind_method("property_can_revert", &SectionedInspectorFilter::property_can_revert);
ClassDB::bind_method("property_get_revert", &SectionedInspectorFilter::property_get_revert);
}
public:
void set_section(const String &p_section, bool p_allow_sub) {
section = p_section;
allow_sub = p_allow_sub;
_change_notify();
}
void set_edited(Object *p_edited) {
edited = p_edited;
_change_notify();
}
SectionedInspectorFilter() {
edited = nullptr;
}
};
void SectionedInspector::_bind_methods() {
ClassDB::bind_method("_section_selected", &SectionedInspector::_section_selected);
ClassDB::bind_method("_search_changed", &SectionedInspector::_search_changed);
ClassDB::bind_method("update_category_list", &SectionedInspector::update_category_list);
}
void SectionedInspector::_section_selected() {
if (!sections->get_selected()) {
return;
}
selected_category = sections->get_selected()->get_metadata(0);
filter->set_section(selected_category, sections->get_selected()->get_children() == nullptr);
inspector->set_property_prefix(selected_category + "/");
}
void SectionedInspector::set_current_section(const String &p_section) {
if (section_map.has(p_section)) {
TreeItem *item = section_map[p_section];
item->select(0);
sections->scroll_to_item(item);
}
}
String SectionedInspector::get_current_section() const {
if (sections->get_selected()) {
return sections->get_selected()->get_metadata(0);
} else {
return "";
}
}
String SectionedInspector::get_full_item_path(const String &p_item) {
String base = get_current_section();
if (base != "") {
return base + "/" + p_item;
} else {
return p_item;
}
}
void SectionedInspector::edit(Object *p_object) {
if (!p_object) {
obj = 0;
sections->clear();
filter->set_edited(nullptr);
inspector->edit(nullptr);
return;
}
ObjectID id = p_object->get_instance_id();
inspector->set_object_class(p_object->get_class());
if (obj != id) {
obj = id;
update_category_list();
filter->set_edited(p_object);
inspector->edit(filter);
TreeItem *first_item = sections->get_root();
if (first_item) {
while (first_item->get_children()) {
first_item = first_item->get_children();
}
first_item->select(0);
selected_category = first_item->get_metadata(0);
}
} else {
update_category_list();
}
}
void SectionedInspector::update_category_list() {
sections->clear();
Object *o = ObjectDB::get_instance(obj);
if (!o) {
return;
}
List<PropertyInfo> pinfo;
o->get_property_list(&pinfo);
section_map.clear();
TreeItem *root = sections->create_item();
section_map[""] = root;
String filter;
if (search_box) {
filter = search_box->get_text();
}
const EditorPropertyNameProcessor::Style name_style = EditorPropertyNameProcessor::get_settings_style();
const EditorPropertyNameProcessor::Style tooltip_style = EditorPropertyNameProcessor::get_tooltip_style(name_style);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
PropertyInfo pi = E->get();
if (pi.usage & PROPERTY_USAGE_CATEGORY) {
continue;
} else if (!(pi.usage & PROPERTY_USAGE_EDITOR)) {
continue;
}
if (pi.name.find(":") != -1 || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene" || pi.name.begins_with("_global_script")) {
continue;
}
// Filter out unnecessary ProjectSettings sections, as they already have their dedicated tabs.
if (pi.name.begins_with("autoload") || pi.name.begins_with("editor_plugins") || pi.name.begins_with("shader_globals")) {
continue;
}
if (!filter.empty() && !_property_path_matches(pi.name, filter, name_style)) {
continue;
}
int sp = pi.name.find("/");
if (sp == -1) {
pi.name = "global/" + pi.name;
}
Vector<String> sectionarr = pi.name.split("/");
String metasection;
int sc = MIN(2, sectionarr.size() - 1);
for (int i = 0; i < sc; i++) {
TreeItem *parent = section_map[metasection];
parent->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
if (i > 0) {
metasection += "/" + sectionarr[i];
} else {
metasection = sectionarr[i];
}
if (!section_map.has(metasection)) {
TreeItem *ms = sections->create_item(parent);
section_map[metasection] = ms;
const String text = EditorPropertyNameProcessor::get_singleton()->process_name(sectionarr[i], name_style);
const String tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(sectionarr[i], tooltip_style);
ms->set_text(0, text);
ms->set_tooltip(0, tooltip);
ms->set_metadata(0, metasection);
ms->set_selectable(0, false);
}
if (i == sc - 1) {
//if it has children, make selectable
section_map[metasection]->set_selectable(0, true);
}
}
}
if (section_map.has(selected_category)) {
section_map[selected_category]->select(0);
}
inspector->update_tree();
}
void SectionedInspector::register_search_box(LineEdit *p_box) {
search_box = p_box;
inspector->register_text_enter(p_box);
search_box->connect("text_changed", this, "_search_changed");
}
void SectionedInspector::_search_changed(const String &p_what) {
update_category_list();
}
void SectionedInspector::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
inspector->set_property_name_style(EditorPropertyNameProcessor::get_settings_style());
} break;
}
}
EditorInspector *SectionedInspector::get_inspector() {
return inspector;
}
SectionedInspector::SectionedInspector() :
obj(0),
sections(memnew(Tree)),
filter(memnew(SectionedInspectorFilter)),
inspector(memnew(EditorInspector)),
search_box(nullptr) {
add_constant_override("autohide", 1); // Fixes the dragger always showing up
VBoxContainer *left_vb = memnew(VBoxContainer);
left_vb->set_custom_minimum_size(Size2(190, 0) * EDSCALE);
add_child(left_vb);
sections->set_v_size_flags(SIZE_EXPAND_FILL);
sections->set_hide_root(true);
left_vb->add_child(sections, true);
VBoxContainer *right_vb = memnew(VBoxContainer);
right_vb->set_custom_minimum_size(Size2(300, 0) * EDSCALE);
right_vb->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(right_vb);
inspector->set_v_size_flags(SIZE_EXPAND_FILL);
right_vb->add_child(inspector, true);
inspector->set_use_doc_hints(true);
inspector->set_property_name_style(EditorPropertyNameProcessor::get_settings_style());
sections->connect("cell_selected", this, "_section_selected");
}
SectionedInspector::~SectionedInspector() {
memdelete(filter);
}