godot/platform
Rémi Verschelde 8a23fa41a8
Linux: Don't use udev for joypad hotloading when running in a sandbox
udev doesn't work in sandboxes, notably the new Steam container runtime
as found notably on the Steam Deck, and in Flatpak/Snap packages.

Like SDL does, when we detect such a containerized environment, we fall
back to parsing `/dev/input` directly.
See smcv's comments in #76879 for details.

Fixes #76879.

(cherry picked from commit 788cb74cc6)
2023-05-12 11:30:33 +02:00
..
android Merge pull request #73692 from m4gr3d/update_touchscreen_editor_settings_3x 2023-05-08 09:10:36 -07:00
iphone increased max touches to 32 for ios 2023-03-06 13:48:18 +01:00
javascript Bump json5 from 1.0.1 to 1.0.2 in /platform/web 2023-01-11 14:24:29 +01:00
osx macOS: Fix sprintf deprecation warning 2023-01-20 11:18:40 +01:00
server One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
uwp Merge pull request #73127 from akien-mga/uwp-google-angle 2023-02-13 13:09:29 +01:00
windows Fix Xbox Series controller duplicate input 2023-03-06 13:02:51 +01:00
x11 Linux: Don't use udev for joypad hotloading when running in a sandbox 2023-05-12 11:30:33 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00