godot/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.gd

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extends Node
func test():
var port = 0 # Only latin characters.
var pοrt = 1 # The "ο" is Greek omicron.
prints(port, pοrt)
# Do not call this since nodes aren't in the tree. It is just a parser check.
func nodes():
var _node1 = $port # Only latin characters.
var _node2 = $pοrt # The "ο" is Greek omicron.