godot/scene/animation
Travis Lange ae97cf2ff0
Fix AnimationMixer breaking animations with redundant check
Also change `Node::get_node_and_resource` to prevent it from printing an
error from `Node::get_node`, and just returns nullptr. This is what the
redundant check was trying to prevent.

Fixes #88428.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-19 16:50:19 +01:00
..
animation_blend_space_1d.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
animation_blend_space_1d.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_space_2d.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
animation_blend_space_2d.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_tree.cpp Add Autocompletion for AnimationNodeStateMachine & BlendTree 2024-01-06 17:03:46 +01:00
animation_blend_tree.h Add Autocompletion for AnimationNodeStateMachine & BlendTree 2024-01-06 17:03:46 +01:00
animation_mixer.compat.inc Fix wrongly named compat binding 2024-02-08 20:05:05 +01:00
animation_mixer.cpp Fix AnimationMixer breaking animations with redundant check 2024-02-19 16:50:19 +01:00
animation_mixer.h Make CallbackModeDiscrete.Dominant be default for AnimationPlayer 2024-02-18 20:02:20 +09:00
animation_node_state_machine.cpp Add Autocompletion for AnimationNodeStateMachine & BlendTree 2024-01-06 17:03:46 +01:00
animation_node_state_machine.h Add Autocompletion for AnimationNodeStateMachine & BlendTree 2024-01-06 17:03:46 +01:00
animation_player.compat.inc Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_player.cpp Add capture() and play_with_capture() as substitute of update capture 2024-02-12 17:02:05 +09:00
animation_player.h Add capture() and play_with_capture() as substitute of update capture 2024-02-12 17:02:05 +09:00
animation_tree.compat.inc Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_tree.cpp Fix some animation state corruptions on activate and reset on save 2024-02-19 13:04:22 +09:00
animation_tree.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
easing_equations.h Add TRANS_SPRING to Tween 2023-05-17 17:54:37 -04:00
root_motion_view.cpp Fix some build errors with disable_3d=Yes 2024-01-07 00:44:33 +01:00
root_motion_view.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
SCsub Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.cpp Merge pull request #82306 from KoBeWi/tween_literally_anything 2024-02-17 00:22:45 +01:00
tween.h Merge pull request #82306 from KoBeWi/tween_literally_anything 2024-02-17 00:22:45 +01:00