godot/modules/mono/editor/GodotTools
Ignacio Etcheverry 4d7b7d9b73 3.2 C#: Upgrade GodotTools to nuget Microsoft.Build
This upgrade is needed in order to support
reading and editing project files that use Sdks
as well as other new features. A common example
in 3.2 is having to specify a PackageReference
version with a child element rather than the
attribute. This is no longer the case now.

Partial cherry-pick of f3bcd5f8dd
Most of the other changes from that commit were already partially
cherry-picked in 3928fe200f.
2020-08-20 21:45:34 +02:00
..
GodotTools 3.2 C#: Upgrade GodotTools to nuget Microsoft.Build 2020-08-20 21:45:34 +02:00
GodotTools.BuildLogger 3.2 C#: Upgrade GodotTools to nuget Microsoft.Build 2020-08-20 21:45:34 +02:00
GodotTools.Core 3.2 C#: Upgrade GodotTools to nuget Microsoft.Build 2020-08-20 21:45:34 +02:00
GodotTools.IdeMessaging [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
GodotTools.IdeMessaging.CLI Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
GodotTools.OpenVisualStudio Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
GodotTools.ProjectEditor 3.2 C#: Upgrade GodotTools to nuget Microsoft.Build 2020-08-20 21:45:34 +02:00
.gitignore
GodotTools.sln [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00